Thursday, July 5, 2012




If you are like me and you don't have enough money to pay for every thing you want, and if one of the things you want involves Magic the Gathering; then you have come to the right place. Magic The Gathering is a fun card game which if played right can earn you money, and although it can earn you  money you also run a risk of losing a lot of money. I have found a fool proof way of getting all of the magic cards you want without paying exorbitant prices for booster packs, and individual cards.

I have been playing Magic for about a year now and I began to realize recently that buying tons of booster packs tends to pay off in the end if you are lucky in getting good rare cards, but there is a better way to get tons of packs without spending a lot of money if any at all. I have found a website that allows you to complete surveys and earn money for doing so, now I know you are saying "this sounds fake, and it is a scam" and trust me a lot of the offers you can complete tend to send you tons of spam email and annoying phone calls there are offers that you can complete that wont do any of these things and you will get paid for completing them. I ask that you just give the website a try and if you don't like it then you don't have to continue using it, but at least help me by signing up under my referral link so I can continue to expand my collection. Just for joining you will get $2.50, and for even more incentive everyone that follows through and continues to use the website I will send you a free booster pack Free of charge (when you reach Gold Membership, rules found in the link) myself just to help you out in your quest to build a magic deck.







If you finished reading this and haven't turned away I would like to thank you for taking your time to read and if you do decide to join make sure you book mark this blog because I have posted some helpful tips to get you started towards earning easy points.


Thursday, May 17, 2012


If you are like me and you don't have enough money to pay for every thing you want, and if one of the things you want involves Magic the Gathering; then you have come to the right place. Magic The Gathering is a fun card game which if played right can earn you money, and although it can earn you  money you also run a risk of losing a lot of money. I have found a fool proof way of getting all of the magic cards you want without paying exorbitant prices for booster packs, and individual cards.

I have been playing Magic for about a year now and I began to realize recently that buying tons of booster packs tends to pay off in the end if you are lucky in getting good rare cards, but there is a better way to get tons of packs without spending a lot of money if any at all. I have found a website that allows you to complete surveys and earn money for doing so, now I know you are saying "this sounds fake, and it is a scam" and trust me a lot of the offers you can complete tend to send you tons of spam email and annoying phone calls there are offers that you can complete that wont do any of these things and you will get paid for completing them. I ask that you just give the website a try and if you don't like it then you don't have to continue using it, but at least help me by signing up under my referral link so I can continue to expand my collection. Just for joining you will get $2.50, and for even more incentive everyone that follows through and continues to use the website I will send you a free booster pack Free of charge (when you reach Gold Membership, rules found in the link) myself just to help you out in your quest to build a magic deck.







If you finished reading this and haven't turned away I would like to thank you for taking your time to read and if you do decide to join make sure you book mark this blog because I have posted some helpful tips to get you started towards earning easy points.


Monday, April 23, 2012

Descent into Madness

Descent into Madness makes each player exile the amount of permanents in each persons hand relative to the number of counters on itself. this card tries to control the players hands, but fails because it makes all players do this. the second problem with this card is that it comes out to late do do any real damage, and can be removed easily.

Bruna, Light of Alabaster

Bruna, Light of Alabaster costs 3WWU has flying, vigilance and allows the player to switch any number of auras to her whenever she attacks and she then gives all auras that have already been used  or in the players hand to attach to her. At 5/5 she is the standard power for angels and she comes out at a semi reasonable cost, but there are better cards that can be used currently over her.

Bonfire of the Damned

Bonfire of the Damned has a high normal cost at twice the amount of damage plus one the player wants to deal, but with the miracle cost at one plus the damage the player wants to deal this card is a good not great addition to the set. Bonfire of the Damned is a fun card that is a fairly expected red card from the magic seres.

Friday, April 20, 2012

Temporal Mastery

Temporal Mastery is a great addition to the arsenal of blue cards that if used correctly are way to powerful. Temporal Mastery for its normal cost is going to run 5UU for a total of 7 mana, which is expensive, but not completely unreasonable, but the real deal you get from the card is the miracle cost which is 40% the cost of the card. any player using blue is probably going to have at least 2 in their decks and to up their chances they would probably put 3 or 4 in meaning that every good blue deck will need this card if they want to keep up.

Temporal Mastery Price Prediction $35

Wednesday, April 18, 2012

Wolfir Silverheart

Wolfir Silverheart at 3GG is an ok creature that needs to be paired with another creature to become better, but without trample this creature can be chump-blocked all day long.

Triumph of Ferocity

Triumph of Ferocity is a 2G cost enchantment that allows the player to draw an extra card at the beginning of their upkeep if they have the creature with the greatest power.

Somberwald Sage

Somberwald Sage is another attempt by wizards to bring back ramp as a viable source of gameplay, but because it only gives 3 mana of any one color and it can only be used on creatures this card is only an ok ramp, and druids' repository is a better use of space in the deck.

Revenge of the Hunted

Revenge of the Hunted gives one creature +6/+6 and trample and forces all creatures able to do so to block for 4GG this card is an average cost card, but for its miracle cost G it is a nice ability card for early and even late damage.

Nightshade Peddler

Nightshade Peddler is only useful for its Deathouch pair ability, but is still not worth using extensively and is possibly a sideboard card "possibly".

Joint Assault

Joint Assault is somewhat like giant growth, but instead it gives +2/+2 and if the creature is paired with another the both get the buff.

Howlgeist

Howlgeist at 5G is way to expenisve to play even with the ability to stop by creatures with power less than itself. because it is a 4/2 it is to weak to do anything that late in the game.

Druids' Repository

Druid's Repository gives mana of any color for attacking. this ability is a nice way of ramping to big creatures fast, but it comes at the cost of depending on the card staying on the battlefield. this card gives hope to big creatures because they have the chance of being played sooner.

Descendants' Path

Descendants' Path is an alright green card, but it doesn't do much against today's cards. It forces the player basically depend on creatures in hopes of getting more creatures out for free, but the problem is if there aren't any creatures on the board this card is worthless.

Champion of Lambholt

Champion of Lambholt is a fun green card to play with its cost and ability. The champion powers up by having creatures enter the battlefield, and then takes its power and uses it to disallow creatures from blocking when they have less power than the champion. This is a great card and I plan on using it in a green whit deck paired with Hero of the Bladehold to buff it like crazy.

Herald of War

Hearld of War has a fun ability, but it isn't worth much because it is yet again expensive to play. This card buffs itself every time it attacks, and then uses the buffs to reduce the cost of human cards. At 3WW again it is expensive to play.

Goldnight Redeemer

Goldnight Redeemer is 4WW flying angel that gives 2 life for each creature the caster controls. This angel is an alright angel that may see some play. 

Entreat the Angels

Entreat the Angels is a card that I personally enjoy. this card is expensive for its original cost, but when using its miracle cost is a fun card to play. at XXWWW Entreat angels lets the player put X 4/4 white angels onto the battlefield meaning that if you want to play it for its regular cost you need to pay twice the amount plus 3 for the amount of angels you want to play, but if its miracle cost is played it is reduced exponentially down to XWW meaning pay the mana for the amount of creatures plus 2 white.

Defy Death

Defy Death allows the player to return a creature from the graveyard and put it directly on the battlefield, and if it is an angel it also gets +1/+1 this card works with the other cards of the set, but again is somewhat high of a cost, and if it were an instant it would work better because it then gives a possible blocker.

Bring Back Battle for Middle Earth

Join the movement to bring back Battle for Middle Earth at http://battleformiddleearth3.blogspot.com/

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